![]() Much like the previous game, you can upgrade your base of operations. Alternatively, check out the Utility Items or Armor pages to learn more about the requirements for them! To help prevent you from running short on upgrade materials, head over to our Weapons page to get an idea about what items are needed to complete each upgrade. For this reason, we suggest you only sell to the Black Market when you are in a very tight bind, and even then, try to sell only enough so you can scrape by. That's because many crafting components, and even alien corpses, can be used for many various upgrades and item purchases. Unlike the previous game, there are no items classified as damaged, or useless. Selling stuff to the Black Market can leave you in a jam. They can be very handy in a jam, but again, be mindful of how much Intel you are spending.Ī word of caution though. With that said, the Black Market often sells crafting items, weapon and character upgrades, as well as research boosters. The items it offers are purchased using Intel, so you must purchase carefully, as it's a very limited resource. The Black Market returns in XCOM 2, however now you can buy and sell to it. In the previous game, you could sell various pieces of alien tech for money. By having those Resistance Comms already established, you can expand your influence quickly and easily, preventing this scenario from ever happening. This can be a huge issue, and can even cost you your playthrough if you're not careful. Alien Facility missions can spawn anywhere on the map, even in regions you can't access. Most importantly though, you open up that region for potential missions. You gain additional money for doing so, and also open up the chance to obtain region specific upgrades. With 'Easy Retrieve' memory backup and on-board, non-volatile memory, you've got the assurance to recall all of the controllers watering programs.No matter how you plan to play, or the difficulty you're on, contacting other regions should be one of your top priorities. Ready for both indoor or outdoor installations, this XC Hybrid is a 6-station plastic model and is the right solution for a wide range of residential and commercial applications including residential areas, parks, gardens, roadway medians, and roundabouts. XC Hybrid can also be powered with a 24VAC plug-in adapter using DC-latching solenoids. Built with efficient water management features, the XC Hybrid operates DC-latching solenoids using solar energy, ambient light or battery power. The XC Hybrid Controller delivers extensive power without the plug. Operates DC-latching solenoids only (will operate 24V AC Solenoids if powered by AC Transformer only).M ounts to flat surfaces or steel posts.S olar Panel provides maintenance-free operation (Sold Separately).S easonal adjustment for quicker schedule adjustments without changing run times.D elay Between Stations for slow-closing valves or pump recharge.E asy Retrieve™ memory backs up the full irrigation schedule.S uspend irrigation up to 99 days during the off-season.3 independent programs with 4 start times each and up to 4-hour run times.Ambient-Light-compatible Solar Panel ( SPXCH Sold Separately). ![]() Hunter XCH-600 - 6-Station Indoor/Outdoor Hybrid ControllerĮffectively manage landscapes where electricity is unavailable with this economical battery-operated or solar-powered controller.
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